Sample Code
Windows Driver Samples/ AVStream filter-centric simulated capture sample driver (Avssamp)/ C++/ wave.cpp/
/************************************************************************** AVStream Filter-Centric Sample Copyright (c) 1999 - 2001, Microsoft Corporation File: wave.cpp Abstract: Wave object implementation. History: Created 6/28/01 **************************************************************************/ #include "avssamp.h" /************************************************************************** PAGED CODE **************************************************************************/ #ifdef ALLOC_PRAGMA #pragma code_seg("PAGE") #endif // ALLOC_PRAGMA CWaveObject:: ~CWaveObject ( ) /*++ Routine Description: Destroy a wave object. Arguments: None Return Value: None --*/ { PAGED_CODE(); if (m_WaveData) { ExFreePool (m_WaveData); } } /*************************************************/ NTSTATUS CWaveObject:: ParseForBlock ( IN HANDLE FileHandle, IN ULONG BlockHeader, IN OUT PLARGE_INTEGER BlockPosition, OUT PULONG BlockSize ) /*++ Routine Description: Given that BlockPosition points to the offset of the start of a RIFF block, continue parsing the specified file until a block with the header of BlockHeader is found. Return the position of the block data and the size of the block. Arguments: FileHandle - Handle to the file to parse BlockHeader - The block header to scan for BlockPosition - INPUT : Points to the block header to start at OUTPUT: If successful, points to the block data for the sought block If unsuccessful, unchanged BlockSize - On output, if successful -- the size of the sought block will be placed here Return Value: Success / Failure of the search --*/ { PAGED_CODE(); NTSTATUS Status; ULONG FmtBlockSize = 0; LARGE_INTEGER ReadPos = *BlockPosition; IO_STATUS_BLOCK iosb; while (1) { ULONG BlockHeaderData [2]; Status = ZwReadFile ( FileHandle, NULL, NULL, NULL, &iosb, BlockHeaderData, sizeof (BlockHeaderData), &ReadPos, NULL ); if (NT_SUCCESS (Status)) { if (BlockHeaderData [0] == BlockHeader) { FmtBlockSize = BlockHeaderData [1]; ReadPos.QuadPart += 0x8; break; } else { // // This isn't a format block. Just ignore it. All we // care about is the format block and the PCM data. // ReadPos.QuadPart += BlockHeaderData [1] + 0x8; } } else { break; } } if (FmtBlockSize == 0) { Status = STATUS_NOT_FOUND; } else { *BlockPosition = ReadPos; *BlockSize = FmtBlockSize; } return Status; } /*************************************************/ NTSTATUS CWaveObject:: ParseAndRead ( ) /*++ Routine Description: Parse the wave file and read the data into an internally allocated buffer. This prepares to synthesize audio data from the wave object. Arguments: None Return Value: Success / Failure If the wave is unrecognized, unparsable, or insufficient memory exists to allocate the internal buffer, an error code will be returned and the object will be incapable of synthesizing audio data based on the wave. --*/ { PAGED_CODE(); IO_STATUS_BLOCK iosb; UNICODE_STRING FileName; OBJECT_ATTRIBUTES ObjectAttributes; NTSTATUS Status; HANDLE FileHandle = NULL; FILE_OBJECT *FileObj; RtlInitUnicodeString (&FileName, m_FileName); InitializeObjectAttributes ( &ObjectAttributes, &FileName, (OBJ_CASE_INSENSITIVE | OBJ_KERNEL_HANDLE), NULL, NULL ); Status = ZwCreateFile ( &FileHandle, GENERIC_READ | SYNCHRONIZE, &ObjectAttributes, &iosb, 0, FILE_ATTRIBUTE_NORMAL, FILE_SHARE_READ, FILE_OPEN, FILE_SYNCHRONOUS_IO_NONALERT, NULL, 0 ); if (NT_SUCCESS (Status)) { ULONG RiffWaveHeader [3]; // // Read the header: RIFF size WAVE // Status = ZwReadFile ( FileHandle, NULL, NULL, NULL, &iosb, RiffWaveHeader, sizeof (RiffWaveHeader), NULL, NULL ); // // Ensure that this is a RIFF file and it's a WAVE. // if (NT_SUCCESS (Status)) { if (RiffWaveHeader [0] != 'FFIR' || RiffWaveHeader [2] != 'EVAW') { Status = STATUS_INVALID_PARAMETER; } } } // // Find the wave format block and ensure it's WAVEFORMATEX and PCM // data. Otherwise, this can't parse the wave. // LARGE_INTEGER ReadPos; ReadPos.QuadPart = 0xc; ULONG FmtBlockSize = 0; if (NT_SUCCESS (Status)) { Status = ParseForBlock (FileHandle, ' tmf', &ReadPos, &FmtBlockSize); } // // If the format block was not found, the file cannot be parsed. If the // format block is unrecognized, the file cannot be parsed. // if (FmtBlockSize >= sizeof (m_WaveFormat)) { Status = STATUS_INVALID_PARAMETER; } if (NT_SUCCESS (Status)) { Status = ZwReadFile ( FileHandle, NULL, NULL, NULL, &iosb, &m_WaveFormat, FmtBlockSize, &ReadPos, NULL ); } if (NT_SUCCESS (Status)) { if (m_WaveFormat.wFormatTag != WAVE_FORMAT_PCM) { Status = STATUS_INVALID_PARAMETER; } } ReadPos.QuadPart += FmtBlockSize; // // Find the data block and read it in. // ULONG DataBlockSize; if (NT_SUCCESS (Status)) { Status = ParseForBlock (FileHandle, 'atad', &ReadPos, &DataBlockSize); } // // Perform a slight validation. // if (NT_SUCCESS (Status) && (DataBlockSize == 0 || (DataBlockSize & (m_WaveFormat.nBlockAlign - 1)))) { Status = STATUS_INVALID_PARAMETER; } // // If we're okay so far, allocate memory for the wave data. // if (NT_SUCCESS (Status)) { m_WaveData = reinterpret_cast <PUCHAR> ( ExAllocatePoolWithTag (NonPagedPool, DataBlockSize, AVSSMP_POOLTAG) ); if (!m_WaveData) { Status = STATUS_INSUFFICIENT_RESOURCES; } } // // Read the wave data in. // if (NT_SUCCESS (Status)) { Status = ZwReadFile ( FileHandle, NULL, NULL, NULL, &iosb, m_WaveData, DataBlockSize, &ReadPos, NULL ); m_WaveSize = DataBlockSize; } // // If we failed, clean up. // if (!NT_SUCCESS (Status)) { if (m_WaveData) { ExFreePool (m_WaveData); m_WaveData = NULL; } } if (FileHandle) { ZwClose (FileHandle); } return Status; } /*************************************************/ void CWaveObject:: WriteRange ( OUT PKSDATARANGE_AUDIO DataRange ) /*++ Routine Description: Fill out the extended portion of the audio data range at DataRange. This includes the channel, bps, and frequency fields. Arguments: DataRange - The data range to fill out Return Value: None --*/ { PAGED_CODE(); DataRange -> MaximumChannels = m_WaveFormat.nChannels; DataRange -> MinimumBitsPerSample = DataRange -> MaximumBitsPerSample = m_WaveFormat.wBitsPerSample; DataRange -> MinimumSampleFrequency = DataRange -> MaximumSampleFrequency = m_WaveFormat.nSamplesPerSec; } /************************************************************************** LOCKED CODE **************************************************************************/ #ifdef ALLOC_PRAGMA #pragma code_seg() #endif // ALLOC_PRAGMA void CWaveObject:: SkipFixed ( IN LONGLONG TimeDelta ) /*++ Routine Description: Skip ahead a specific time delta within the wave. Arguments: TimeDelta - The amount of time to skip ahead. --*/ { if (TimeDelta > 0) { // // Compute the number of bytes of audio data necessary to move the // stream forward TimeDelta time. Remember that TimeDelta is in // units of 100nS. // ULONG Samples = (ULONG)( (m_WaveFormat.nSamplesPerSec * TimeDelta) / 10000000 ); ULONG Bytes = Samples * (m_WaveFormat.wBitsPerSample / 8) * m_WaveFormat.nChannels; m_WavePointer = (m_WavePointer + Bytes) % m_WaveSize; m_SynthesisTime += TimeDelta; } } ULONG CWaveObject:: SynthesizeFixed ( IN LONGLONG TimeDelta, IN PVOID Buffer, IN ULONG BufferSize ) /*++ Routine Description: Copy wave data from our wave block in order to synthesize forward in time TimeDelta (in 100nS units). Arguments: TimeDelta - The amount of time to move the stream (in 100nS increments) Buffer - The buffer to synthesize into BufferSize - The size of the buffer Return Value: Number of bytes synthesized. --*/ { // // If there is no time delta, return 0. // if (TimeDelta < 0) return 0; // // Compute the number of bytes of audio data necessary to move the stream // forward TimeDelta time. Remember that TimeDelta is in units of 100nS. // ULONG Samples = (ULONG)( (m_WaveFormat.nSamplesPerSec * TimeDelta) / 10000000 ); ULONG Bytes = Samples * (m_WaveFormat.wBitsPerSample / 8) * m_WaveFormat.nChannels; // // Now that we have a specified number of bytes, we determine how many // to really copy based on the Size of the buffer. // if (Bytes > BufferSize) Bytes = BufferSize; // // Because the buffer is looping, this may multiple distinct copies. For // large wave files, this may be two chunks. For small wave files, this // may be MANY distinct chunks. // ULONG BytesRemaining = Bytes; PUCHAR DataCopy = reinterpret_cast <PUCHAR> (Buffer); while (BytesRemaining) { ULONG ChunkCount = m_WaveSize - m_WavePointer; if (ChunkCount > BytesRemaining) ChunkCount = BytesRemaining; RtlCopyMemory ( DataCopy, m_WaveData + m_WavePointer, ChunkCount ); m_WavePointer += ChunkCount; if (m_WavePointer >= m_WaveSize) m_WavePointer -= m_WaveSize; BytesRemaining -= ChunkCount; DataCopy += ChunkCount; } // // Consider that we have synthesized up to the specified time. If the // buffer was not large enough to do this, we'll end up falling behind // the synthesis time. This does not skip samples. // m_SynthesisTime += TimeDelta; return Bytes; } ULONG CWaveObject:: SynthesizeTo ( IN LONGLONG StreamTime, IN PVOID Buffer, IN ULONG BufferSize ) /*++ Routine Description: Copy wave data from our wave block in order to synthesize the stream up to the specified stream time. If the buffers are not large enough, this will fall behind on synthesis. Arguments: StreamTime - The time to synthesize up to Buffer - The buffer to copy synthesized wave data into BufferSize - The size of the buffer Return Value: The number of bytes used. --*/ { LONGLONG TimeDelta = StreamTime - m_SynthesisTime; return SynthesizeFixed (TimeDelta, Buffer, BufferSize); }
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