Sample Code
Windows Driver Samples/ HID Minidriver Sample (UMDF Version 1)/ C++/ driver/ device.cpp/
/*++ Copyright (C) Microsoft Corporation, All Rights Reserved. Module Name: Device.cpp Abstract: This module contains the implementation of the driver's device callback object. Environment: Windows User-Mode Driver Framework (WUDF) --*/ #include "internal.h" #if defined(EVENT_TRACING) #include "device.tmh" #endif HRESULT CMyDevice::CreateInstance( _In_ IWDFDriver *FxDriver, _In_ IWDFDeviceInitialize * FxDeviceInit, _Out_ PCMyDevice *Device ) /*++ Routine Description: This method creates and initializs an instance of the driver's device callback object. Arguments: FxDeviceInit - the settings for the device. Device - a location to store the referenced pointer to the device object. Return Value: Status --*/ { PCMyDevice device; HRESULT hr; // // Allocate a new instance of the device class. // device = new CMyDevice(); if (NULL == device) { return E_OUTOFMEMORY; } // // Initialize the instance. // hr = device->Initialize(FxDriver, FxDeviceInit); if (SUCCEEDED(hr)) { *Device = device; } else { device->Release(); } return hr; } HRESULT CMyDevice::Initialize( _In_ IWDFDriver * FxDriver, _In_ IWDFDeviceInitialize * FxDeviceInit ) /*++ Routine Description: This method initializes the device callback object and creates the partner device object. The method should perform any device-specific configuration that: * could fail (these can't be done in the constructor) * must be done before the partner object is created -or- * can be done after the partner object is created and which aren't influenced by any device-level parameters the parent (the driver in this case) might set. Arguments: FxDeviceInit - the settings for this device. Return Value: status. --*/ { IWDFDevice *fxDevice; HRESULT hr; // // Configure things like the locking model before we go to create our // partner device. // // // We don't need device level locking since we do not keep any state // across the requests // FxDeviceInit->SetLockingConstraint(None); // // Mark ourselves as a filter // FxDeviceInit->SetFilter(); // // Hidclass is the power policy owner so relinquish power policy ownership // FxDeviceInit->SetPowerPolicyOwnership(FALSE); // // QueryIUnknown references the IUnknown interface that it returns // (which is the same as referencing the device). We pass that to // CreateDevice, which takes its own reference if everything works. // { IUnknown *unknown = this->QueryIUnknown(); hr = FxDriver->CreateDevice(FxDeviceInit, unknown, &fxDevice); unknown->Release(); } // // If that succeeded then set our FxDevice member variable. // if (SUCCEEDED(hr)) { m_FxDevice = fxDevice; // // Drop the reference we got from CreateDevice. Since this object // is partnered with the framework object they have the same // lifespan - there is no need for an additional reference. // fxDevice->Release(); } return hr; } HRESULT CMyDevice::Configure( VOID ) /*++ Routine Description: This method is called after the device callback object has been initialized and returned to the driver. It would setup the device's queues and their corresponding callback objects. Arguments: FxDevice - the framework device object for which we're handling events. Return Value: status --*/ { PCMyQueue defaultQueue = NULL; PCMyManualQueue manualQueue = NULL; HRESULT hr; // // create a default queue // hr = CMyQueue::CreateInstance(this, &defaultQueue); if (FAILED(hr)) { return hr; } hr = defaultQueue->Configure(); defaultQueue->Release(); if (FAILED(hr)) { return hr; } // // create a manual queue for holding read requests // hr = CMyManualQueue::CreateInstance(this, &manualQueue); if (FAILED(hr)) { return hr; } m_ManualQueue = manualQueue; manualQueue->Release(); return hr; } HRESULT CMyDevice::QueryInterface( _In_ REFIID InterfaceId, _Out_ PVOID *Object ) /*++ Routine Description: This method is called to get a pointer to one of the object's callback interfaces. Since the driver doesn't support any of the device events, this method simply calls the base class's BaseQueryInterface. If driver is extended to include device event interfaces then this method must be changed to check the IID and return pointers to them as appropriate. Arguments: InterfaceId - the interface being requested Object - a location to store the interface pointer if successful Return Value: S_OK or E_NOINTERFACE --*/ { return CUnknown::QueryInterface(InterfaceId, Object); }
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