Sample Code
Windows Driver Samples/ Windows Filtering Platform Sample/ C++/ lib/ HelperFunctions_FwpmCallout.cpp/
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All Rights Reserved. // // Module Name: // HelperFunctions_FwpmCallout.cpp // // Abstract: // This module contains functions which assist in actions pertaining to FWPM_CALLOUT objects. // // Naming Convention: // // <Scope><Module><Object><Action><Modifier> // // i.e. // // <Scope> // { // - Function is likely visible to other modules. // } // <Module> // { // Hlpr - Function is from HelperFunctions_* Modules. // } // <Object> // { // FwpmCallout - Function pertains to FWPM_CALLOUT objects. // } // <Action> // { // Add - Function adds and object to BFE. // Create - Function allocates memory for an object. // Delete - Function deletes an object from BFE. // Destroy - Function frees memory for an object // Enum - Function returns list of requested objects. // Remove - Function deletes objects from BFE. // } // <Modifier> // { // All - Function acts on all FWPM_CALLOUT objects. // ByKey - Function takes a runtime ID. // EnumHandle - Function acts on the enumeration Handle. // } // // Private Functions: // // Public Functions: // HlprFwpmCalloutAdd(), // HlprFwpmCalloutCreateEnumHandle(), // HlprFwpmCalloutDeleteByKey(), // HlprFwpmCalloutDestroyEnumHandle(), // HlprFwpmCalloutEnum(), // HlprFwpmCalloutRemoveAll(), // // Author: // Dusty Harper (DHarper) // // Revision History: // // [ Month ][Day] [Year] - [Revision]-[ Comments ] // May 01, 2010 - 1.0 - Creation // //////////////////////////////////////////////////////////////////////////////////////////////////// #include "HelperFunctions_Include.h" /// . /** @helper_function="HlprFwpmCalloutDeleteByKey" Purpose: Wrapper for the FwpmCalloutDeleteByKey API <br> <br> Notes: <br> <br> MSDN_Ref: HTTP://MSDN.Microsoft.com/En-US/Library/AA364016.aspx <br> */ _Success_( return == NO_ERROR) UINT32 HlprFwpmCalloutDeleteByKey(_In_ const HANDLE engineHandle, _In_ const GUID* pCalloutKey) { UINT32 status = NO_ERROR; if (engineHandle && pCalloutKey) { status = FwpmCalloutDeleteByKey(engineHandle, pCalloutKey); if (status != NO_ERROR) { if (status != FWP_E_IN_USE && status != FWP_E_BUILTIN_OBJECT && status != FWP_E_CALLOUT_NOT_FOUND) HlprLogError(L "HlprFwpmCalloutDeleteByKey : FwpmCalloutDeleteByKey() [status: %#x]" , status); else { HlprLogInfo(L "HlprFwpmCalloutDeleteByKey : FwpmCalloutDeleteByKey() [status: %#x]" , status); status = NO_ERROR; } } } else { status = ERROR_INVALID_PARAMETER; HlprLogError(L "HlprFwpmCalloutDeleteByKey() [status: %#x][engineHandle: %#p][pCalloutKey: %#p]" , status, engineHandle, pCalloutKey); } return status; } /** @helper_function="HlprFwpmCalloutAdd" Purpose: Wrapper for the FwpmCalloutAdd API <br> <br> Notes: Callout ID is written to pCallout->calloutId. <br> <br> MSDN_Ref: HTTP://MSDN.Microsoft.com/En-US/Library/AA364010.aspx <br> */ _Success_( return == NO_ERROR) UINT32 HlprFwpmCalloutAdd(_In_ const HANDLE engineHandle, _Inout_ FWPM_CALLOUT* pCallout) { UINT32 status = NO_ERROR; if (engineHandle && pCallout) { status = FwpmCalloutAdd(engineHandle, pCallout, 0, &(pCallout->calloutId)); if (status != NO_ERROR) { if (status == FWP_E_ALREADY_EXISTS) { HlprLogInfo(L "Callout Already Exists" ); status = NO_ERROR; } else HlprLogError(L "HlprFwpmCalloutAdd : FwpmCalloutAdd() [status: %#x]" , status); } } else { status = ERROR_INVALID_PARAMETER; HlprLogError(L "HlprFwpmCalloutAdd() [status: %#x][engineHandle: %#p][pCallout: %#p]" , status, engineHandle, pCallout); } return status; } /** @helper_function="HlprFwpmCalloutRemoveAll" Purpose: Remove all callouts associated with the specified provider. <br> <br> Notes: <br> <br> MSDN_Ref: <br> */ _Success_( return == NO_ERROR) UINT32 HlprFwpmCalloutRemoveAll(_In_opt_ HANDLE * pEngineHandle, _In_ const GUID* pProviderKey) { UINT32 status = NO_ERROR; HANDLE engineHandle = 0; BOOLEAN isLocal = FALSE; if (pEngineHandle && *pEngineHandle) engineHandle = *pEngineHandle; else { status = HlprFwpmEngineOpen(&engineHandle); HLPR_BAIL_ON_FAILURE(status); isLocal = TRUE; } HANDLE enumHandle = 0; FWPM_CALLOUT** ppCallouts = 0; UINT32 calloutCount = 0; FWPM_CALLOUT_ENUM_TEMPLATE enumTemplate; enumTemplate.providerKey = (GUID*)pProviderKey; status = HlprFwpmCalloutCreateEnumHandle(engineHandle, &enumTemplate, &enumHandle); HLPR_BAIL_ON_FAILURE(status); status = HlprFwpmCalloutEnum(engineHandle, enumHandle, 0xFFFFFFFF, &ppCallouts, &calloutCount); if (ppCallouts && calloutCount) { for ( UINT32 calloutIndex = 0; calloutIndex < calloutCount; calloutIndex++) { HlprFwpmCalloutDeleteByKey(engineHandle, &(ppCallouts[calloutIndex]->calloutKey)); } FwpmFreeMemory(( VOID **)&ppCallouts); } HlprFwpmCalloutDestroyEnumHandle(engineHandle, &enumHandle); HLPR_BAIL_LABEL: if (engineHandle && isLocal) HlprFwpmEngineClose(&engineHandle); return status; } /** @helper_function="HlprFwpmCalloutEnum" Purpose: Wrapper for the FwpmCalloutEnum API <br> <br> Notes: <br> <br> MSDN_Ref: HTTP://MSDN.Microsoft.com/En-US/Library/AA364020.aspx <br> */ _At_(*pppEntries, _Pre_ _Null_) _When_( return != NO_ERROR, _At_(*pppEntries, _Post_ _Null_)) _Success_( return == NO_ERROR) UINT32 HlprFwpmCalloutEnum(_In_ const HANDLE engineHandle, _In_ const HANDLE enumHandle, _In_ const UINT32 numEntriesRequested, _Outptr_result_buffer_maybenull_(*pNumEntriesReturned) FWPM_CALLOUT*** pppEntries, _Out_ UINT32 * pNumEntriesReturned) { UINT32 status = NO_ERROR; if (engineHandle && enumHandle && numEntriesRequested && pppEntries && pNumEntriesReturned) { status = FwpmCalloutEnum(engineHandle, enumHandle, numEntriesRequested, pppEntries, pNumEntriesReturned); if (status != NO_ERROR && status != FWP_E_CALLOUT_NOT_FOUND && status != FWP_E_NOT_FOUND) HlprLogError(L "HlprFwpmCalloutEnum : FwpmCalloutEnum() [status: %#x]" , status); } else { if (pppEntries) *pppEntries = 0; if (pNumEntriesReturned) *pNumEntriesReturned = 0; status = ERROR_INVALID_PARAMETER; HlprLogError(L "HlprFwpmCalloutEnum() [status: %#x][engineHandle: %#p][enumHandle: %#p][numEntriesRequested: %d][pppEntries: %#p][pNumEntriesReturned: %#p]" , status, engineHandle, enumHandle, numEntriesRequested, pppEntries, pNumEntriesReturned); } return status; } /** @helper_function="HlprFwpmCalloutDestroyEnumHandle" Purpose: Wrapper for the FwpmCalloutDestroyEnumHandle API <br> <br> Notes: <br> <br> MSDN_Ref: HTTP://MSDN.Microsoft.com/En-US/Library/AA364017.aspx <br> */ _When_( return != NO_ERROR, _At_(*pEnumHandle, _Post_ _Notnull_)) _When_( return == NO_ERROR, _At_(*pEnumHandle, _Post_ _Null_)) _Success_( return == NO_ERROR) UINT32 HlprFwpmCalloutDestroyEnumHandle(_In_ const HANDLE engineHandle, _Inout_ HANDLE * pEnumHandle) { UINT32 status = NO_ERROR; if (engineHandle && pEnumHandle) { if (*pEnumHandle) { status = FwpmCalloutDestroyEnumHandle(engineHandle, *pEnumHandle); if (status != NO_ERROR) { HlprLogError(L "HlprFwpmCalloutDestroyEnumHandle : FwpmCalloutDestroyEnumHandle() [status: %#x]" , status); HLPR_BAIL; } *pEnumHandle = 0; } } else { status = ERROR_INVALID_PARAMETER; HlprLogError(L "HlprFwpmCalloutDestroyEnumHandle() [status: %#x][engineHandle: %#p][pEnumHandle: %#p]" , status, engineHandle, pEnumHandle); } HLPR_BAIL_LABEL: return status; } /** @helper_function="HlprFwpmCalloutCreateEnumHandle" Purpose: Wrapper for the FwpmCalloutCreateEnumHandle API <br> <br> Notes: <br> <br> MSDN_Ref: HTTP://MSDN.Microsoft.com/En-US/Library/AA364012.aspx <br> */ _When_( return != NO_ERROR, _At_(*pEnumHandle, _Post_ _Null_)) _When_( return == NO_ERROR, _At_(*pEnumHandle, _Post_ _Notnull_)) _Success_( return == NO_ERROR) UINT32 HlprFwpmCalloutCreateEnumHandle(_In_ const HANDLE engineHandle, _In_opt_ const FWPM_CALLOUT_ENUM_TEMPLATE* pEnumTemplate, _Out_ HANDLE * pEnumHandle) { UINT32 status = NO_ERROR; if (engineHandle && pEnumHandle) { status = FwpmCalloutCreateEnumHandle(engineHandle, pEnumTemplate, pEnumHandle); if (status != NO_ERROR) { *pEnumHandle = 0; HlprLogError(L "HlprFwpmCalloutCreateEnumHandle : FwpmCalloutCreateEnumHandle() [status: %#x]" , status); } } else { status = ERROR_INVALID_PARAMETER; HlprLogError(L "HlprFwpmCalloutCreateEnumHandle() [status: %#x][engineHandle: %#p][pEnumHandle: %#p]" , status, engineHandle, pEnumHandle); } return status; } |
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